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Wednesday, July 01, 2020

AEW Dynamite Workrate Report 7/1/20

What Worked

-Cody/Hager was a real good mildly overbooked big match, where all of Cody's comebacks felt natural to the match even while Hager took probably 70% of it. Hager works like a punishing lummox, and while some his stuff looks slow he makes up for it with some inspired moments. I loved Hager breaking the figure 4 by just slamming the side of Cody's head into the mat, and Arn taking a bullet was worth it to see Hager drop Cody with a German on the floor. I dig when a bully heel just throws people to the floor, and I thought they did a cool job of Hager tossing Cody to the floor multiple times and making Cody find new ways to get in without getting smashed. Cody's comebacks were strong and fit well within what they were working, dug his nice powerslam after stopping short, and I fully bought into Hager actually pulling out a convincing win. You can tell Cody is a guy who likes coming up with finishes, and while some of them get a little cute, this one definitely worked. I thought for sure Hager was muscling him over into a guillotine, and Cody standing with a wide bridge for the pin worked real well for me. Strong.

-Main event tag worked well enough, and I appreciate that it was mostly subdued and not treated in any way like a Big Omega Epic. Parts of this were messy but I like the direction they built things and felt they kept within the match they were actually working. Taylor always dips out of a match structure to go ham, and that wasn't a problem here. I'm still laughing about JR calling him a beanpole last week. He's clearly the largest guy in this match. He always overshoots his tope con hilo, but his short piledriver looked really good. Trent had a nice aggression here, and I liked the pace he kept throughout, and the way he leaned into a few nasty shots. The ugliest (in a great way) was Omega's missile dropkick to the back of Trent's neck. Omega looked like he was trying to sever Trent's spinal column and that is something that will snap me to attention in a main event. We had a couple good nearfalls down the stretch, and Trent really died to make Page look good, so this lands up here.


What Didn't Work

-Opening tag just was not it. Tons of bumps felt disconnected from the actual moves people were taking (Jungle Boy sold getting thrown into the ringpost like Rock taking a Stunner) and the Luchasaurus hot tag was ug-lee. All of his stupid off timing stutter step kicks look bad, they never land clean, they look slow, and the extra spins and flourishes just look silly. Wardlow cannot catch a dive and Excalibur at least did a great job saving that by saying Wardlow was trying to get out of the way. MJF on the other hand made Jungle Boy's topes look really good, throwing himself back into the guardrail a couple times before getting flattened by a tope con hilo. Every spot revolving around Luchasaurus either lands too light or requires guys to do things they wouldn't normally be doing (he has three different pieces off offense that require MJF just running at him and jumping). The commentary made this match sound a lot better than it really was, so hats off to Jericho and Excalibur for shining this shit.

-Shida/Ford had some ideas and some good energy, but a lot of this was ROUGH. Ford has made noticeable improvements but still has some major weaknesses clash with Shida's weaknesses. Shida is bad at standing and throwing (yet always does it) and Ford is bad at selling on her feet. So you have Shida making ugly non-contact on strikes, and Ford standing there taking strikes she doesn't quite know how to sell, and it derails a lot of this. The small surprises were nice, like Ford's big pump kick, there was smart camera work to cover up certain spots (it's important to know your workers' weaknesses, and there were at least three moments where cameras cut to a super favorable angle in anticipation of a spot), and there were a couple of strong nearfalls. This threatened a couple of times to make it onto the top side of this review, but Kip Sabian cemented it down here for good. Sabian was involved in one spot, and it managed to be the worst spot of the match. Shida caught him sneaking in with a kendo stick, threw a bad strike at him, Sabian paused.....then just threw the kendo stick straight up into the air. There were so many different ways you could have sold a strike and still allowed Shida to get the stick. But this clown just throws a stick in the air in a way no other person would. Is there anything at all this guy does right?

-Private Party took me way out of that tag match. Opponents always feel a little dragged down by them. They don't take offense interestingly because they sell every move as if it has the exact same effect. Doesn't matter how nasty or how simple a move looks, they sell it the same, especially Quen. Their offense is athletic but sloppy, dives always going off kilter, and I hate how everyone has to specifically have a Private Party match. It's a bad structure, and this would have benefitted way more from Santana and Ortiz working like Arn and Bobby, instead of working like a different Private Party.


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